![]() ![]() Using a battery to power the Gent Pipe, open the entrance to the room. Once you have all the necessary supplies, upgrade the Gent Pipe. There is a blueprint for a Gent Pipe upgrade in the room ahead. Wally Franks left the code to the door in one of the lockers (215). Use Flow to cross the abyss ahead, then backtrack to Animation Alley. Porter will thank you for the help and give you the Flow ability. Use the Banish ability to free him, then slide down the pipe after him. Follow the tunnels to find Porter stuck in a pipe. The pipe will collapse behind Audrey once she crosses. Throw the switch to the right of the gap to lower a pipe and create a bridge. You will spot Porter briefly before he teleports away. Completing the game after doing this will also earn the "A Butchered Decision" achievement.Ĭontinue past the sign, turn right, and follow the halls and tunnels until you reach a large industrial area. Follow the sign and open the large crate to reveal the Slicer and allow her to appear randomly and attack Audrey. There will be a sign that says "Come Say Hello" pointing to the right. The numbers on the images will reveal the code for the door out (235). Access the projection booth through the vents to the left, then switch the pictures until they match those in the Storyboard Room. Memorize these images, then take the path on the left to the Theater. Take the path to the right to reach the Storyboard Room and interact with the projector to show a series of images of Bendy. ![]() Defeat the Lost One then continue through his room. Once all 5 pictures are placed, the Lost One will emerge and attack Audrey. The door ahead will lead you back to the easels. Take the first right, break the lock on the door to the right, and pull the switch. Return to the location of the second picture (you can break open a lock for a shortcut) and crawl through the vents next to the Alice Angel cutout. Crawling through this vent will lead you to the fifth picture. Continuing past the location of the second picture, there is a vent to the right. The third and fourth pictures are located in adjacent rooms accessed through these vents. Leave the room the way you came in and head straight across towards a rusted vent. Head straight ahead and to the left, then turn left and the second picture will be on the desk in the middle of the room. The first picture is on the desk just to the right of Audrey. If you can not hide in time, the game is over. Be cognizant of any hiding places: Little Miracle Stations, barrels, crates, and vents. In this chapter, the Ink Demon will randomly appear. Walkthrough The following information contains spoilers. Audrey upgrades the Gent Pipe to allow it to be given an electrical charge, and continues towards the elevator. She learns of the creation of a fourth Butcher Gang member named Carley and meets Porter, a friendly Lost One who teaches Audrey how to teleport. To view them, click the tag.Īudrey evades the Ink Demon to return the Lost One's pictures. Plot The following information contains spoilers. The Demon's Domain is the second chapter of Bendy and The Dark Revival. ![]() 3.1 "Search Animation Alley for Pictures". ![]()
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